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5061 Posts in 490 Topics- by 184 Members - Latest Member: bushnell@telus.net

May 24, 2013, 10:19:39 PM
Cubicdissection.com ForumsMain ForumGeneral DiscussionPuzzle SolutionsCoffin 12 piece separation
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Author Topic: Coffin 12 piece separation  (Read 4601 times)
rolly_wood
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« on: January 28, 2009, 02:07:39 AM »

Hi all, I have done a VRML model of the assembling method of this wondeful puzzle. It was already been published in Puzzle Craft as surely you know.
http://it.youtube.com/watch?v=JxJ2kkAZJxY
Unfortunately capturing the screen resulted in a very fast movie, I do not know why.
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Eric Fuller
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« Reply #1 on: January 28, 2009, 12:58:02 PM »

Wow, excellent.  I've had a couple customers ask for the solution to this puzzle, but have never been able to find it anywhere.
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Beware the lollipop of mediocrity...lick it once and you suck forever.
rolly_wood
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« Reply #2 on: January 28, 2009, 02:40:27 PM »

happy it is useful to you. In case you would need it I can try to slow it down...
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Mark McCallum
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« Reply #3 on: January 28, 2009, 06:27:18 PM »

The exact spelled out solution can be found in the 1992 version of Puzzle Craft.  It can be found here http://www.puzzleworld.org/PuzzleCraft/pc92.pdf on pages 59-60.

The VRML model is pretty neat too.
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Stephen Chin
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« Reply #4 on: January 30, 2009, 08:32:02 AM »

Thanks for that link 007
Kinda  waited for you on this one till I fell asleep
Now I can digest this for the next year

And Ronaldo, once I get back to polyhedrs I'll email you on some of your very nice inventions, thanks for showing them, I am Impressed
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I Have Such Sights To Show You!
Kevin W
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« Reply #5 on: February 12, 2009, 08:05:00 PM »

Hello Rollywood,

I like the animation you made here.  What programs did you use to make it?  I want to try it myself.
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rolly_wood
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« Reply #6 on: February 13, 2009, 05:41:03 PM »

Hello Kevin, thank you.
I used VRML an old standard, now extended to XML, which was thought for sharing virtual reality scenes on the web. As far as I understand it is an interpreted language there is not a compiler, but the visualization (inside the browser) needs installing a plug-in (maybe a sort of compiler, I am not sure). As an example I am using Cortona by Parallelgraphics. It is free. For editing the source I am using VRMLPad an editor with some features as debugger and preview.
It is not so powerful but sharing is simple because just the free plug-in is needed. Unfortunately is not so user friendly...and it does not support variable programming, just absolute coordinates. But it allows incorporating java scripts...by which this drawback can be overcame. Hoping this helps.
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Kevin W
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« Reply #7 on: February 13, 2009, 07:46:33 PM »

Thanks for the answer Rollywood.  Sounds hard, but the results look worth the effort.  I will be sure to show you if I ever manage to create one myself.  Seems solving a puzzle on a computer is as fun as solving a real life puzzle for me.  Smiley
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