My system is difficulty relative to simplicity but only works for puzzles that require moves, So itis not always the most difficult puzzle that comes out top.
I need to try the 18 piece burr "Phoenix" to see what it gets.
I always liked this kind of evaluating by numbers. But I think this is a only good start as there are some flaws:
1) The system doesn't value unique solutions.
2) Puzzles that do not require any coloring schemes to render a unique solution are 'better' (at least in my opinion).
3) Defining holes can be somewhat problematic. Do puzzles like X-Ray Vision or Hollowood have holes or not? I would say they haven't... bringing your score to 78.57 for X-Ray Vision.
4) In fact your counting the internal holes twice. The completely filled shape of Cutler's Giga Burr has 81 cubes. You're only counting the cubes that are actually in the pieces.
5) Achieving 'the same' result (i.e. the same number of moves and holes) with fewer pieces will result in a lower score, whereas I would call it a 'better' puzzle.